The full list is also in the app under Settings, Keybinds, where every keyboard shortcut below is rebindable: click an action to capture a new key, with a warning if two actions clash, then Save. Only the mouse, the slider keys, and a couple of held modifiers (Alt to erase, Ctrl + right-click to sample height) are fixed. Your keybinds and slider defaults are saved to their own file, separate from the rest of your settings, so you can hand that one file to another user. Button tooltips in the app always show your own current keys, so they stay correct after you rebind anything. The defaults are:

| Key | Action |
|---|
| E | Conjure a new map (off in brush or splat mode) |
| N | Add island |
| Ctrl + A | Select all islands |
| Delete | Delete the selected island(s) |
| Escape | Close any open panel (brush, splat, Projects, Export, Settings), otherwise deselect all |
| Key | Action |
|---|
| Ctrl + N | New project (prompts to save unsaved changes first with the same Save, Don’t save, Cancel dialog, then clears to a fresh random island) |
| Ctrl + S | Save project (re-saves the open project, or opens the Projects panel to name it the first time) |
| Ctrl + Shift + S | Save project as (opens the Projects panel ready to name a new project) |
| Key | Action |
|---|
| 3 | 3D view |
| 2 | 2D view |
| G | Cycle grid |
| S | Slope overlay |
| B | Brush mode |
| (unbound by default) | Water layer, hide the ocean surface to inspect the seabed, set your own key |
| R | Reset view |
| (unbound by default) | Top-down view, snap the 3D camera straight overhead for a flat map-wide look; set your own key (R returns to the normal angle) |
| Shift + G | Flip vertical |
| Shift + H | Flip horizontal |
| Space | Hold to orbit the camera (only while a brush or splat panel is open; its own rebindable key now, separate from Conjure) |
| Ctrl + right-click (flatten brush) | Sample height (fixed) |
Splat painting is a separate mode from the terrain brush (B). The keys below work while the Splat panel is open. Erasing is a modifier (hold Alt while painting), so it never deselects your active texture.
| Key | Action |
|---|
| V | Toggle splat mode (opens or closes the Splat panel) |
| Tab or Shift + Tab (splat open) | Cycle forward or back through the eight ground textures |
| Alt (held while painting) | Erase back to the auto base coat |
[ or ] (splat open) | Shrink or grow the brush |
| Escape | Close the Splat panel |
| (unbound by default) | Rotate the brush type, set your own keys for counter-clockwise and clockwise |
| (unbound by default) | Swap to last brush type, toggles between your two most-recently-used types |
| (unbound by default) | Clear the whole splat layer, set your own key in Settings, Keybinds |
Undo and Redo auto-repeat while the key is held.
| Key | Action |
|---|
| Ctrl + Z | Undo |
| Ctrl + Shift + Z | Redo |
| Input | Action |
|---|
| Click or drag | Set value |
| Ctrl + drag | Fine, one step per pixel |
| Tab | Focus the slider (enables arrow keys) |
| Arrow keys | Step by one |
| Ctrl or Shift + arrow | Step by ten |
| Home or End | Minimum or maximum |
| Double-click slider | Reset to default |
| Double-click value | Type a value |
| Input | Action |
|---|
| Double-click (2D or 3D) | Select island |
| Ctrl or Shift + click an island | Add or remove it from the selection (select several at once) |
| Ctrl + A | Select all islands |
| Click water | Deselect all |
| Drag a selected island | Move it (moves the whole selection together; painted textures follow) |
| Drag (3D) | Orbit the camera |
| Scroll (3D) | Zoom |
| Drag (2D minimap) | Pan |
| Scroll (2D minimap) | Zoom |